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Thai Game Developer Exchange Conference 2008 - November 29, 2008
Thai Game Developer Exchange Conference 2008 - November 29, 2008
| Name: | Pisal Setthawong | ![]() |
|---|---|---|
| Date Posted: | Nov 19, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Pisal Setthawong |
Blog post
Might sound like a little plug, but anyway this might be useful:
If you happen to be a game developer who is in Bangkok(Thailand) and free on November 29, 2008, we would like to invite you to the TGDXCON2008 seminar that would be hosted quite soon.
Arranged by UTCC(University of Thai Chamber of Commerce), TGDX(forums.thaigamedevx.com), and IGDA Bangkok Chapter, the Thai Game Developer Exchange Conference 2008 is a game development seminar that would be arranged at UTCC at Building 10 conference room on November 29, 2008 (Saturday) from 13:00 up to 17:15 (later if you plan to take the optional tour of the Computer Animation Lab).
There are two main session in the seminar. The first session are the featured speaker's session that would last between 13:30 to 15:45. Speakers and topics include the following:
- A Game Designer's Perspective and Postmortem on Barnyard Blast (DS)
by Polsin Plussind (Sanuk Games)
- Bring Games to the XBOX360 Platform - Discussions from the Development of Biology Battle (XBOX Live Arcade)
by Jason Swearingen (Novaleaf)
- Game production with an Agile approach
by Chanon Sajjamanochai (ViquaGames)
The second session that starts from 15:45 onwards to 17:15 will be a networking session (during coffee break), and a free tutorial/roundtable/open discussion sessions where attendees can select to join in one of the groups of discussions on various topics including "Game Design Workshop, Game Programming, Art Fundamentals for Beginners, Computer Graphics Interest Group, Media and Games, IGDA discussions, and etc." which would be lead and moderated by invited experts.
The whole seminar would be conducted in Thai (with the exception of Jason's presentation that would be translated by an interpreter). The best part about all of this is that it is totally FREE to attend :P
For more details, such as how to get there, the detailed topic, and etc. feel free to visit the website at: science.utcc.ac.th/science/tgdxcon2008/. Walk in registration is allowed, but it is recommended that you preregister at the following website: science.utcc.ac.th/science/tgdxcon2008/register/register.html.
If you need more details, feel free to contact me by email that is listed in my profile @ garagegames, or give me a local call at 086-618-9127.
There are a number of torque developers here, so if you come along don't forget to poke me so we could maybe arrange a informal Torque User's group photo :P
If you happen to be a game developer who is in Bangkok(Thailand) and free on November 29, 2008, we would like to invite you to the TGDXCON2008 seminar that would be hosted quite soon.
Arranged by UTCC(University of Thai Chamber of Commerce), TGDX(forums.thaigamedevx.com), and IGDA Bangkok Chapter, the Thai Game Developer Exchange Conference 2008 is a game development seminar that would be arranged at UTCC at Building 10 conference room on November 29, 2008 (Saturday) from 13:00 up to 17:15 (later if you plan to take the optional tour of the Computer Animation Lab).
There are two main session in the seminar. The first session are the featured speaker's session that would last between 13:30 to 15:45. Speakers and topics include the following:
- A Game Designer's Perspective and Postmortem on Barnyard Blast (DS)
by Polsin Plussind (Sanuk Games)
- Bring Games to the XBOX360 Platform - Discussions from the Development of Biology Battle (XBOX Live Arcade)
by Jason Swearingen (Novaleaf)
- Game production with an Agile approach
by Chanon Sajjamanochai (ViquaGames)
The second session that starts from 15:45 onwards to 17:15 will be a networking session (during coffee break), and a free tutorial/roundtable/open discussion sessions where attendees can select to join in one of the groups of discussions on various topics including "Game Design Workshop, Game Programming, Art Fundamentals for Beginners, Computer Graphics Interest Group, Media and Games, IGDA discussions, and etc." which would be lead and moderated by invited experts.
The whole seminar would be conducted in Thai (with the exception of Jason's presentation that would be translated by an interpreter). The best part about all of this is that it is totally FREE to attend :P
For more details, such as how to get there, the detailed topic, and etc. feel free to visit the website at: science.utcc.ac.th/science/tgdxcon2008/. Walk in registration is allowed, but it is recommended that you preregister at the following website: science.utcc.ac.th/science/tgdxcon2008/register/register.html.
If you need more details, feel free to contact me by email that is listed in my profile @ garagegames, or give me a local call at 086-618-9127.
There are a number of torque developers here, so if you come along don't forget to poke me so we could maybe arrange a informal Torque User's group photo :P
Recent Blog Posts
| List: | 12/07/08 - TGDXCON2008 PostMortem 11/19/08 - Thai Game Developer Exchange Conference 2008 - November 29, 2008 08/08/08 - Paddlepop the Pyrata - a Postmortem 08/23/07 - Thai Computer Game Museum calls for Developers from Thailand 03/15/07 - To Script or Not To Script 01/11/07 - A Game Down and Another Year to Go 12/01/06 - HeavenHell Project - Updates and MoreScreenShots and Random Rants 10/30/06 - Asian Game Developer Summit @ Singapore from December 9-10, 2006 and Etc. |
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Submit your own resources!| Michael Perry (Nov 19, 2008 at 16:23 GMT) |
| Deborah Marshall (Nov 19, 2008 at 18:59 GMT) |
| Pisal Setthawong (Nov 20, 2008 at 13:55 GMT) |
I could probably get all the slides in the event, though I'm not too sure if I could get the summary from the group discussions as we were planning that part as more of an informal setting.
@ Michael Perry
If you do happen to pop by Bangkok, do send an email. A local knows the good places around town :P
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